Booth

Student Project

An event hosting app for college clubs
and communities.

Overview

Club and community events at universities can foster connections for college students. However, outdated event calendars and scattered information can make it challenging for students to discover new clubs and make connections in their community.


Booth gives a voice to campus clubs and residential communities, streamlining the event management process for hosts, while also giving students a cohesive platform to find and share campus events

My Roles

Project Manager: Made production timelines, tracking documentation, leading team meetings

UI Designer: Created sketches and wireframes, information architecture, prototyping interactions, creating design system

UX Researcher: Conducting secondary and primary research, writing testing scripts, implementing testing feedback

Duration

10 weeks

Team

Corey West

Kara Rivenbark

Divisha Kotawala

Tools

Figma

Rhino

Illustrator

Notion

Discovery

Exploring Our Problem Space

By the numbers

It was no question that on campus events were a big thing on our campus. After reaching out to friends from different universities, we found similar numbers.

Why is this important to us?

As a team full of students leaders (resident assistants & club officers), we found problems through the lens of both the students looking to attend events, and the students hosting and advertising events.

Research

How Might We…

Insights from both perspectives

To understand the full scope of our problem space, we conducted two research on two audiences: Attendees and hosts. To ensure that our product was widely applicable, We conducted our interviews and surveys in schools across the US and India.

Attendee Data

40+ students from SCAD and colleges in the US and India

Of our interviewees expressed frustration

in finding new events

Attendees reported various sources

for discovering and hearing about events.

Event Host Data

15 Club Officers, RAs, and Program Assistants

Feel tracking attendance is tedious,

difficult, and time-consuming.

Desire an automated system to track

attendance and measure analytics

From insights to actions

After compiling our user research, we took valuable insights and turned them into actionable steps towards building our app. These first steps served as the foundational building blocks of our product, assuring that all facets of our app were tied directly to the needs of our users.

Students feel frustrated navigating multiple platforms to find campus events, and desire a cohesive platform to keep track of their favorite clubs and discover new events.

Students feel frustrated navigating multiple platforms to find campus events, and desire a cohesive platform to keep track of their favorite clubs and discover new events.

Event Hosts are frustrated by manual analytic tracking, and desire an automated approach to tracking event attendance and metrics.

Event Hosts are frustrated by manual analytic tracking, and desire an automated approach to tracking event attendance and metrics.

Campus clubs want to be able to convey their own personal story and branding, and build their community by advertising to a wider audience across campus.

Campus clubs want to be able to convey their own personal story and branding, and build their community by advertising to a wider audience across campus.

Competitive Analysis

We conducted a competitive analysis on apps that focused on events and community building. Our findings helped guide us in refining our product’s functionality, organization, and design to ensure a distinctive and superior solution.

This analysis allowed us to better understand what user's expected when navigating an event finding app. We noted the strengths of each app and highlighted weaknesses that we could approve upon in our own design.

Design

Creating Booth

Sitemap and Functionality

We created a bottom-up sitemap for both attendee and host views, determining key interactions and content blocks. Our user data determined our priority screens and interactions.

Design Fast, Iterate Faster

We started with crazy-8 sessions to sketch primary screens and interactions. From these sketches we moved to mid-fi screens, narrowing down our information architecture and copywriting.

  • Attendee Screens

    Home

    Discover

    Saved

    Profile

  • Attendee Screens

    Weekly Digest

    Event Details

    Club Calendar

    Club Badges

  • Host Screens

    Home

    Post Event

    Club Analytics

    Club Profile

  • Host Screens

    Connect to Scanner

    Home: Event Ended

    Event Analytics

    Event Feedback

Testing our designs

We conducted 3 rounds of user testing, assessing our user interface, information architecture, and primary task flows. AB Testing was utilized to test different layouts of information.

Key Learning

Staying Aligned: Consistent User Testing

For this course, we had 2 weeks to design and test our mid-fi prototype. While we were tempted to jump right into testing without a plan to meet our deadline, setting clear expectations and procedures for user testing helped us gather data consistently.

I learned that having detailed documentation ensures measurable and significant insights!

Key Learning

Staying Aligned: Consistent User Testing

For this course, we had 2 weeks to design and test our mid-fi prototype. While we were tempted to jump right into testing without a plan to meet our deadline, setting clear expectations and procedures for user testing helped us gather data consistently.

I learned that having detailed documentation ensures measurable and significant insights!

AB Testing: Event Cards

16 Respondents consisting of students and event hosts

Users preferred Option A (Left )because of it's readability and image ratio. An image container closer to

1:1 allowed clubs to reuse instagram advertisements without changing dimensions.

Users preferred Option A (Left )because of it's readability and image ratio. An image container closer to 1:1 allowed clubs to reuse instagram advertisements without changing dimensions.

Users preferred Option A (Left )because of it's readability and image ratio. An image container closer to 1:1 allowed clubs to reuse instagram advertisements without changing dimensions.

AB testing also revealed that users wanted smaller cards for the host view and when viewing past events.

Test and repeat!

Our user testing rounds led to improvements in user flows, UI design, and copywriting. We prioritized solving critical problems and saved minor UI tweaks for hi-fi screen development.

Hi-Fi Development

Utilizing our branding guideline and atomic design system, we updated our mid-fi screens to high fidelity.

Final Delivery

Introducing Booth

Thanks for reading!